The slowest useful speed: simulated time advances at the SAME rate as
the real world — 1 simulated day per 1 real day, i.e. exactly 1
simulated second per real second. Orbital motion is still genuinely
simulated at this speed, just imperceptibly slow moment to moment,
which is exactly what "real-time" means here.
The slowest useful speed: simulated time advances at the SAME rate as the real world — 1 simulated day per 1 real day, i.e. exactly 1 simulated second per real second. Orbital motion is still genuinely simulated at this speed, just imperceptibly slow moment to moment, which is exactly what "real-time" means here.