orbital-engine
    Preparing search index...

    Interface StarLightingSettings

    The user-facing knobs (see OrbitalSystemScene's starLighting prop), read by every material at draw time, so changing one is a uniform write, not a shader rebuild or a remount.

    interface StarLightingSettings {
        nightSideBrightness: number;
        ringShadows: boolean;
        eclipseShadows: boolean;
    }
    Index
    nightSideBrightness: number
    ringShadows: boolean
    eclipseShadows: boolean