orbital-engine
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    Interface FlightPacing

    How a fly-to is paced — see flightDurationMs. Every field is optional; anything omitted (or non-finite / non-positive) falls back to DEFAULT_FLIGHT_PACING. Exposed on OrbitalSystemScene as flightPacing.

    interface FlightPacing {
        speed?: number;
        minMs?: number;
        maxMs?: number;
    }
    Index
    speed?: number

    Multiplier on the default travel speed: 2 flies twice as fast (half the duration, before clamping), 0.5 half as fast.

    minMs?: number

    Shortest a fly-to may take, in ms.

    maxMs?: number

    Longest a fly-to may take, in ms.