orbital-engine
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    Interface FixedPosition

    A position snapshot, relative to the parent, that does NOT animate with time — the whole point of the 6 classical elements is that they let position be computed at any date, which needs either a real ephemeris or enough independent observations to fit an orbit. A data source that only publishes one x/y/z per body, not a time series, can't support that. Rather than inventing fictitious elements to force a body into the Keplerian shape, a fixed body just stays where it was captured. See CelestialBody.orbit/fixedPosition.

    interface FixedPosition {
        xKm: number;
        yKm: number;
        zKm: number;
    }
    Index
    xKm: number
    yKm: number
    zKm: number